

2022 to 2025 · spherene AG
spherene
Took a patented lattice algorithm from research code to four products, and won the company's first customers.
Electronics technician by training, the rest self-taught: 3D, programming, CNC and craft. Founder, then lecturer at ETH, then Chief Innovation Officer at spherene. I design systems and their workflows so they stay simple for the people using them, however complex they are underneath. Today I build most of it with AI.
The products I led at spherene, and the software and devices I build on my own.


2022 to 2025 · spherene AG
Took a patented lattice algorithm from research code to four products, and won the company's first customers.

2026
A structural simulation app that runs on the GPU in the browser, grown to a dozen kinds of physics in three months and then cut back to what an independent solver confirms.


2026
A job-search assistant for a few invited Swiss job seekers that finds ads, tailors CVs and letters from a sourced Fact Base, and never sends anything on its own.


2026
My own site, live four days after the first commit. The visitor picks its look, the backgrounds never run the same twice, and I write it in Obsidian.
2026
Real-time line generator for VJ sets and pen plotters, with its own SDF and node library and an LLM that drives the interface.


2026
An e-paper desk display for the HMN3 daily brief, in daily use as a cardboard prototype while its printed case and circuit board wait to be made.
Most of it from eight years at RAPLAB, the ETH architecture workshop. Wrote the machine control, built formwork and shells with students, taught seminar weeks and summer schools.
2011 to 2020 · ETH Zürich, RAPLAB
My own G-code control for the CNC router, cutter and lasers of the ETH architecture workshop, which every workshop user ran in place of the vendor software.

2019 · ETH Zürich
An ETH RAPLAB seminar week in which students built a reinforced concrete shell on the Hönggerberg campus, planned from a 3D-scanned plaster model inspired by Heinz Isler.

2019 · ETH Zürich
A three-week ETH summer workshop with Columbia GSAPP that scaled a new foamed fly ash material from the laboratory to the building site.
Installations, real-time 3D, CGI and film, for clients like Philip Morris and for myself.

2019 · Philip Morris
Procedural water caustics projected onto walls up to 20 m wide, in colours the guests changed in real time.

2025 · Nikecraft x Tom Sachs
My submission to the final challenge of the Nikecraft x Tom Sachs i.S.R.U. Summer Camp, a 59-second film about my morning ritual.


2025 to 2026 · Nikecraft x Tom Sachs
Things I made for the Nikecraft x Tom Sachs i.S.R.U. Summer Camp: a wooden back scratcher, a cardboard dust hood with a 3D-printed vacuum adapter, a tape ball and sketchbook drawings.


83 photos
Five series: Tokyo at night, Neo Zürich, Halda, Paris streets, concrete and light.
Earlier work: 6 projects from 1990 to 2010, from my first 3D films to the Mediagenerator years.