3D Graphics

The biggest passion since I was a kid. I had almost all 3D software packages under my fingers since 25 years. The early days in computer graphics were tricky, we had to work around lots of limitations. These days the toolset evolved and I use Blender and Houdini as main software while dealing with Rhino and Fusion360 during my day job.

I love the way, Blender has advanced and am a bit of an evangelist when it comes to Blender. So, do not wonder if I want to convert you from another software package or talk about how Blender is the tool to solve everything the whole day....

The following shows a personal project I am currently working on. 

Otomo_0009_render
Otomo_0019
Otomo_0019square
Otomo_0013
local_mirror
fingah
Otomo_0004
robofinga
robofinga_Palm
robofinger
robofinger_more_wip
robofinger_more_wip_001
robofinger_more_wip_004
robofinger_more_wip_005
Fusion_hand
load-more-button

Be inspired. Inspire.

© 2021 DANIEL BACHMANN