3D Graphics
The biggest passion since I was a kid. I had almost all 3D software packages under my fingers since 25 years. The early days in computer graphics were tricky, we had to work around lots of limitations. These days the toolset evolved and I use Blender and Houdini as main software while dealing with Rhino and Fusion360 during my day job.
I love the way, Blender has advanced and am a bit of an evangelist when it comes to Blender. So, do not wonder if I want to convert you from another software package or talk about how Blender is the tool to solve everything the whole day....
The following shows a personal project I am currently working on.
Be inspired. Inspire.
© 2021 DANIEL BACHMANN