3D Graphics
Personal Blender work: a robotic hand, from work-in-progress models to final renders, and the Greentech Biovines animation.
3D has been my biggest passion since I was a kid. Over 25 years I’ve had almost every 3D package under my fingers, and the early days meant working around a lot of limitations. Blender and Houdini became my main tools, with Rhino and Fusion 360 for the day job.
Here: a robotic hand, from work-in-progress models of the finger to the final renders, and the Greentech Biovines animation.
I love where Blender has gone and I’m a bit of an evangelist for it. Don’t be surprised if I try to convert you from your software, or talk all day about how Blender solves everything…











